Post by Oniryukain on Jan 4, 2007 3:39:25 GMT -5
It would seem it may be time to begin to keep a new journal, the last one lost somewhere between the Mid-Lands and Rainevers. Much has happened since escaping that hellish desert known as the Deadlands, though it would have seemed I entered a new prison, the quarantined village of Kiran upon the Fjords of Kira in the western portion of the nation of Pherin. Here I met several others notable people, my fellow inmates, such as: Lancer, Roffo, Derek, Larian, Loriana, Garrik, Ghost, Lothar, Laduvic, Wesker, Soppi, Yao, “Commander” Kard, Hers, Art, “Marauder”, and many others – though noticeably too many goddamn names beginning with L. Of these inmates, I joined in arms with Lancer, Roffo, and Garrik in a small group we began calling, “The Fellowship of the Howling Star”, seemingly we are a mercenary group of sorts. In addition to this I joined the crew of Lancer’s ship, the Liberator, as a crewman though we have yet to sail anywhere due to lack of crewmen.
While in the Kiran region I had somehow managed to take part in many adventurers from jobs to fearful incidents, such as the undead invasion of Kiran. With help of others, such as Derek, I found ancient Lodestone items to battling legions of undead to do traditional bounty-hunting for both the Kiran guard and Legion. Even at one point leading an operation to grow the plant that would save Kiran, but having been replaced by the end – to only see those in charge of it dead and infected, the insubordination of my fellow mercenaries would lead to me not becoming an undead, ironic. Though too many adventures and jobs to recall now, should of noted them when I could had.
Though it’s hard to say how things will go until I can get the right connections, but with luck I will be able make enough funds for a base of operations and methods of transportation so I may obtain new jobs and connections perhaps establishing this Fellowships as an actual guild or such. Though in the long run, it’s only so I can keep heading toward Valron. I hope to continue working with my comrades and with the local authorities of wherever I am, in order to train myself in the arts of hunting and to become strong enough to search for her…
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But a few things about a few of the people I already mentioned:
Lancer is an interesting though typical man I suppose, a warrior in trade and a man seeking adventure at heart. Perhaps that is why he originally joined the Wandering Bulwarks though we have not spoken little on that nor should I speculate here – but he is a powerful and skilled warrior that has more than once proven his prowess on the field of combat against foes such as trolls and undead. He is also the captain of the Liberator, a ship that he and others recovered from White Snake slavers off the coast of Kiran. He lost an eye in battle against a mystic wolf.
Roffo is a proud warrior of the Melia tribe from the Desert of Ice, a crewman of the Liberator. He is beyond the strongest of the warriors I’ve encountered in the Kiran area, though he is often lacking in thought which he makes up greatly with his courage. Few other men I would want at my side in battle. I fear he met his end in the destruction of Kiran.
Garrik is a Faerunian sailor who is in the faith of the Bitch Queen, a sea deity in his lands. Always bored and having few suggestions, Garrik is a bounty-hunter who enjoys the pay. He is one of the few of the Faerunians who seem to enjoy the presence of the dark elves, Drow. Really enjoys the ladies. Not sure if he made it out of Kiran.
Though not all these inmates share similar goals as me, of these others noticeably having a set of firmly established goals is that of Derek Blake – a man whose appearance brings up memories of Gerlios d’Valron staring down at me as I fell, while he does have honorable aspirations though there is something dark about his words and his manner. But he has saved me on more than one occasion, and is now assumed dead – so perhaps I shall not write any further as not to speak ill of the dead.
In addition to Derek, there is Loriana a wizardress from the Isle of Summerdale in Faerun. A woman, who seemingly fled Faerun in effort to be rid of her duties as ruler of this Summerdale, yet aspires to rule a town in Fenmyr, this confuses me greatly and thusly I think of her as something of a misguided and often times naïve woman who seems unable to grasp how Fenmyr is different than her own home. Though like Derek, she too is missing and thought dead, so again I will leave my quill still on this subject.
Ghost, is the odd one – bloodthirsty and effective at his craft, an ex-soldier who had taken part in the Ilmnfemlian Conflict. Eager to drink to pass his boredom, even more eager to inflict pain in others, especially those he is paid to hunt. His skills are effective but he is mentally unstable and possibly a liability in long term jobs. Ghost is a man who enjoys the fairer sex, unless they are Ilmnfemls.
Larian is a woman that has no recollection of her father, and has an unusual pair of eyes – a red and blue one. She claims to be a wizard’s apprentice but seems to use spells little, seemingly preferring her crossbow to anything else. The only goal I know she has as of now is the desire to obtain a license to train and use magic.
Wesker was the sage of Kiran, a man with seemingly endless amounts of lore – a member of the Order in addition. A good man in a sense, though I knew little of him personally, he was said to have traveled to many lands within Fenmyr and even Faerun. It was said he able to take down two waves of undead by himself before disappearing – he is assume dead.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Though since the incident at Kiran, New Pherin has us barred from entering the main city until we are checked for black blood infection, which we would had turned into zombies long ago if we were. Also it would seem my books are on the undead have been checked out by another or never arrived, the Head Librarian has said little on it and it has me a little bothered. I even saw the captured zombie sitting in west gate, I was half-tempted to destroy it but too many were around and if it was infected, that would have just restarted Kiran…though I am unsure after reexamining the area if my arrows would have even made it to the zombies, strange wards are in place to protect and bind it.
Helped in a theft investigation, though it seemed almost something out of a crime-drama book after looking back on it, almost surreal such could actually happen. A gem of great worth was hidden by a Lodestone handyman who was working in addition to an elderly maid for the ancient dealing Azurite in effort to sell it to some snobby bitch – while framing a former convict, it was as if taken directly from a drama plot. Well nonetheless, I am sure the guard force heard of Larian’s and my efforts in solving this and I hope this will have some pull in getting a job in the future with them. Did some other minor tracking jobs, one to locate a wolf pack in a meadow not far from the city and to locate a missing drunk named Al from the Crazed Ass Roadhouse, found him in the mines drinking anise flavored liquor with a miner.
Oh also managed to obtain a horse, a brown horse that I think I’m going to call Windstar, he is a nice horse. I’m thinking of getting him a tattoo brand in order to prevent him being stolen.
…I’ll add more to this later.
While in the Kiran region I had somehow managed to take part in many adventurers from jobs to fearful incidents, such as the undead invasion of Kiran. With help of others, such as Derek, I found ancient Lodestone items to battling legions of undead to do traditional bounty-hunting for both the Kiran guard and Legion. Even at one point leading an operation to grow the plant that would save Kiran, but having been replaced by the end – to only see those in charge of it dead and infected, the insubordination of my fellow mercenaries would lead to me not becoming an undead, ironic. Though too many adventures and jobs to recall now, should of noted them when I could had.
Though it’s hard to say how things will go until I can get the right connections, but with luck I will be able make enough funds for a base of operations and methods of transportation so I may obtain new jobs and connections perhaps establishing this Fellowships as an actual guild or such. Though in the long run, it’s only so I can keep heading toward Valron. I hope to continue working with my comrades and with the local authorities of wherever I am, in order to train myself in the arts of hunting and to become strong enough to search for her…
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
But a few things about a few of the people I already mentioned:
Lancer is an interesting though typical man I suppose, a warrior in trade and a man seeking adventure at heart. Perhaps that is why he originally joined the Wandering Bulwarks though we have not spoken little on that nor should I speculate here – but he is a powerful and skilled warrior that has more than once proven his prowess on the field of combat against foes such as trolls and undead. He is also the captain of the Liberator, a ship that he and others recovered from White Snake slavers off the coast of Kiran. He lost an eye in battle against a mystic wolf.
Roffo is a proud warrior of the Melia tribe from the Desert of Ice, a crewman of the Liberator. He is beyond the strongest of the warriors I’ve encountered in the Kiran area, though he is often lacking in thought which he makes up greatly with his courage. Few other men I would want at my side in battle. I fear he met his end in the destruction of Kiran.
Garrik is a Faerunian sailor who is in the faith of the Bitch Queen, a sea deity in his lands. Always bored and having few suggestions, Garrik is a bounty-hunter who enjoys the pay. He is one of the few of the Faerunians who seem to enjoy the presence of the dark elves, Drow. Really enjoys the ladies. Not sure if he made it out of Kiran.
Though not all these inmates share similar goals as me, of these others noticeably having a set of firmly established goals is that of Derek Blake – a man whose appearance brings up memories of Gerlios d’Valron staring down at me as I fell, while he does have honorable aspirations though there is something dark about his words and his manner. But he has saved me on more than one occasion, and is now assumed dead – so perhaps I shall not write any further as not to speak ill of the dead.
In addition to Derek, there is Loriana a wizardress from the Isle of Summerdale in Faerun. A woman, who seemingly fled Faerun in effort to be rid of her duties as ruler of this Summerdale, yet aspires to rule a town in Fenmyr, this confuses me greatly and thusly I think of her as something of a misguided and often times naïve woman who seems unable to grasp how Fenmyr is different than her own home. Though like Derek, she too is missing and thought dead, so again I will leave my quill still on this subject.
Ghost, is the odd one – bloodthirsty and effective at his craft, an ex-soldier who had taken part in the Ilmnfemlian Conflict. Eager to drink to pass his boredom, even more eager to inflict pain in others, especially those he is paid to hunt. His skills are effective but he is mentally unstable and possibly a liability in long term jobs. Ghost is a man who enjoys the fairer sex, unless they are Ilmnfemls.
Larian is a woman that has no recollection of her father, and has an unusual pair of eyes – a red and blue one. She claims to be a wizard’s apprentice but seems to use spells little, seemingly preferring her crossbow to anything else. The only goal I know she has as of now is the desire to obtain a license to train and use magic.
Wesker was the sage of Kiran, a man with seemingly endless amounts of lore – a member of the Order in addition. A good man in a sense, though I knew little of him personally, he was said to have traveled to many lands within Fenmyr and even Faerun. It was said he able to take down two waves of undead by himself before disappearing – he is assume dead.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Though since the incident at Kiran, New Pherin has us barred from entering the main city until we are checked for black blood infection, which we would had turned into zombies long ago if we were. Also it would seem my books are on the undead have been checked out by another or never arrived, the Head Librarian has said little on it and it has me a little bothered. I even saw the captured zombie sitting in west gate, I was half-tempted to destroy it but too many were around and if it was infected, that would have just restarted Kiran…though I am unsure after reexamining the area if my arrows would have even made it to the zombies, strange wards are in place to protect and bind it.
Helped in a theft investigation, though it seemed almost something out of a crime-drama book after looking back on it, almost surreal such could actually happen. A gem of great worth was hidden by a Lodestone handyman who was working in addition to an elderly maid for the ancient dealing Azurite in effort to sell it to some snobby bitch – while framing a former convict, it was as if taken directly from a drama plot. Well nonetheless, I am sure the guard force heard of Larian’s and my efforts in solving this and I hope this will have some pull in getting a job in the future with them. Did some other minor tracking jobs, one to locate a wolf pack in a meadow not far from the city and to locate a missing drunk named Al from the Crazed Ass Roadhouse, found him in the mines drinking anise flavored liquor with a miner.
Oh also managed to obtain a horse, a brown horse that I think I’m going to call Windstar, he is a nice horse. I’m thinking of getting him a tattoo brand in order to prevent him being stolen.
…I’ll add more to this later.