Post by Oniryukain on Aug 11, 2006 23:14:14 GMT -5
The following are the monk orders and allowed multiclassing rules for each. Note that these are only basic guidelines, new monk orders can be made and if talked over with a DM/GM, rules can be bent in certain cases.
Long Death (evil): assassin, blackguard, fighter. *
Old Order (usually neutral, sometimes good, rarely evil):
rogue, sorcerer, shadowdancer (monk levels must be
higher than total of all other class levels). *
Arvoreen Hin Fist (neutral or good): fighter, rogue, paladin. *
Azuth Shining Hand (neutral): wizard (if monk level exceeds
wizard level). *
Bane Order of the Iron Gauntlet (evil): assassin, fighter. A
small sect within the Zhentarim, these monks train in
stealth and assassination. Currently they are few in
number but their leader has been recruiting widely.
CyrrollaleeHin Fist (neutral or good): fighter, rogue, paladin. *
Deneir Zealots of the Written Word (good): cleric. These monks
accompany clerics of Deneir on quests, assist in moneymaking
efforts for the church, and are as fond of recording
information as any devout worshiper of Deneir.
Grumbar Disciples of the Changeless Face (neutral): fighter. This
stoic and spartan order is obsessed with preserving the
knowledge of how things are (from laws to traditions to
manners of speech) so that change can be detected and
countered (which often involves beating into a pulp someone
who disagrees).
Ilmater Broken Ones (good): clerics, divine champions, divine
disciples, divine seekers, hierophants. *
Ilmater Disciples of St. Sollars (Monks of the Yellow Rose) (good):
ranger, shadowdancer. *
Kossuth Disciples of the Phoenix (good): cleric. This order (and
the other two orders of Kossuthan monks) is very insular
and has a rigid tradition of study and fighting style,
as well as behavioral taboos. They are the most likely to
espouse the purifying and redeeming aspects of their
deity's element.
Kossuth Brothers and Sisters of the Pure Flame (neutral): cleric.
These monks seek a balance between the purifying aspect
and the destructive aspect of Kossuth's flame, and are the
mediators of the three orders. Most of them learn Ignan
to better communicate with fire elementals.
Kossuth Disciples of the Salamander (evil): cleric. Some of these
monks rival a Talosian fanatic's love of destructive fire,
but most see it as a necessary tool for renewal in the
world. Many of them bear brands of magical symbols on
their bodies and decorate themselves with fiery tattoos.
LathanderSun Soul (good or neutral): any one other class (as long as monk is the highest class level). *
Loviatar Disciples of the White Rod (evil): cleric. Monks of Loviatar
prefer using their bare hands to inflict pain rather
than using weapons. When forced to use weapons, they
prefer nunchaku with white-bleached leather wrappings
on the hilts.
Luthic Runeclaws (evil): cleric, runecaster. Because in many orc
tribes females are not allowed to touch weapons, unarmed
combat has become a means for female worshipers of
Luthic to defend themselves against raiders from other
tribes. Some female orcs that are too old for childbirth
(particularly older wives of the chief) become runeclaws
to prove they are still useful to the tribe.
Oghma Children of the Passive Voice (neutral): none. These
monks serve as guardians to libraries and abbeys, and
sometimes are sent to find lost stores of knowledge.
Selûne Sun Soul (good or neutral): any one other class (as long as
monk is the highest class level). *
Shar Dark Moon (evil): sorcerer (monk and sorcerer level must
be within two levels of each other). *
Sheela Hin Fist (neutral or good): fighter, rogue, paladin. *
Peryroyl
Sune Sun Soul (good or neutral): any one other class (as long as
monk is the highest class level). *
Tiamat Serpent Guards (evil): assassin, divine champion, fighter,
rogue. These fanatics guard temples, serve as minions to
dragons, hunt dragonslayers, and assassinate those who
pry too closely into the activities of the church. They are
active in Unther and have been known to attack Mulhorandi
soldiers.
Urogalan Hin Fist (neutral or good): fighter, rogue, paladin. *
VelsharoonLong Death (evil): assassin, blackguard, fighter. *
Yondalla Hin Fist (neutral or good): fighter, rogue, paladin. *
Yurtrus Brotherhood of the Scarlet Scourge (evil): cleric. Monks
of this strange orc order bleach their hands white and
grow their nails very long. Before combat they dip their
nails in a powder made of blood infected with the red ache, which
lets them infect their opponents.
(Dia's post)
Long Death (evil): assassin, blackguard, fighter. *
Old Order (usually neutral, sometimes good, rarely evil):
rogue, sorcerer, shadowdancer (monk levels must be
higher than total of all other class levels). *
Arvoreen Hin Fist (neutral or good): fighter, rogue, paladin. *
Azuth Shining Hand (neutral): wizard (if monk level exceeds
wizard level). *
Bane Order of the Iron Gauntlet (evil): assassin, fighter. A
small sect within the Zhentarim, these monks train in
stealth and assassination. Currently they are few in
number but their leader has been recruiting widely.
CyrrollaleeHin Fist (neutral or good): fighter, rogue, paladin. *
Deneir Zealots of the Written Word (good): cleric. These monks
accompany clerics of Deneir on quests, assist in moneymaking
efforts for the church, and are as fond of recording
information as any devout worshiper of Deneir.
Grumbar Disciples of the Changeless Face (neutral): fighter. This
stoic and spartan order is obsessed with preserving the
knowledge of how things are (from laws to traditions to
manners of speech) so that change can be detected and
countered (which often involves beating into a pulp someone
who disagrees).
Ilmater Broken Ones (good): clerics, divine champions, divine
disciples, divine seekers, hierophants. *
Ilmater Disciples of St. Sollars (Monks of the Yellow Rose) (good):
ranger, shadowdancer. *
Kossuth Disciples of the Phoenix (good): cleric. This order (and
the other two orders of Kossuthan monks) is very insular
and has a rigid tradition of study and fighting style,
as well as behavioral taboos. They are the most likely to
espouse the purifying and redeeming aspects of their
deity's element.
Kossuth Brothers and Sisters of the Pure Flame (neutral): cleric.
These monks seek a balance between the purifying aspect
and the destructive aspect of Kossuth's flame, and are the
mediators of the three orders. Most of them learn Ignan
to better communicate with fire elementals.
Kossuth Disciples of the Salamander (evil): cleric. Some of these
monks rival a Talosian fanatic's love of destructive fire,
but most see it as a necessary tool for renewal in the
world. Many of them bear brands of magical symbols on
their bodies and decorate themselves with fiery tattoos.
LathanderSun Soul (good or neutral): any one other class (as long as monk is the highest class level). *
Loviatar Disciples of the White Rod (evil): cleric. Monks of Loviatar
prefer using their bare hands to inflict pain rather
than using weapons. When forced to use weapons, they
prefer nunchaku with white-bleached leather wrappings
on the hilts.
Luthic Runeclaws (evil): cleric, runecaster. Because in many orc
tribes females are not allowed to touch weapons, unarmed
combat has become a means for female worshipers of
Luthic to defend themselves against raiders from other
tribes. Some female orcs that are too old for childbirth
(particularly older wives of the chief) become runeclaws
to prove they are still useful to the tribe.
Oghma Children of the Passive Voice (neutral): none. These
monks serve as guardians to libraries and abbeys, and
sometimes are sent to find lost stores of knowledge.
Selûne Sun Soul (good or neutral): any one other class (as long as
monk is the highest class level). *
Shar Dark Moon (evil): sorcerer (monk and sorcerer level must
be within two levels of each other). *
Sheela Hin Fist (neutral or good): fighter, rogue, paladin. *
Peryroyl
Sune Sun Soul (good or neutral): any one other class (as long as
monk is the highest class level). *
Tiamat Serpent Guards (evil): assassin, divine champion, fighter,
rogue. These fanatics guard temples, serve as minions to
dragons, hunt dragonslayers, and assassinate those who
pry too closely into the activities of the church. They are
active in Unther and have been known to attack Mulhorandi
soldiers.
Urogalan Hin Fist (neutral or good): fighter, rogue, paladin. *
VelsharoonLong Death (evil): assassin, blackguard, fighter. *
Yondalla Hin Fist (neutral or good): fighter, rogue, paladin. *
Yurtrus Brotherhood of the Scarlet Scourge (evil): cleric. Monks
of this strange orc order bleach their hands white and
grow their nails very long. Before combat they dip their
nails in a powder made of blood infected with the red ache, which
lets them infect their opponents.
(Dia's post)